Free Freehand – appeal for help to save software

Free Freehand – appeal for help to save software

free-freehand

There are several ways this could happen, depending on the level of monetary funding what freefreehand.org can achieve and the degree of cooperation freefreehand.org might realize from the unnamed corporation that owns the FreeHand software code and related patents. All of the options below are on the table at this time:

1. Updates are provided by the owner to current users for the equivalent of a per-license upgrade fee.

2. The current owner agrees to release FreeHand code and licensing to the opensource community for maintenance and further development for an agreed-upon price.

3. Sufficient funds are raised such that legal recourse becomes an available option and the owner is pressured into making a choice: release the code and all rights, or updates must be provided. Call it a class action antitrust lawsuit.

Who is behinD freeFreeHand.org: Thomas Thü Hürlimann, former Art Director of Macworld & Computerworld Switzerland, graphic designer & multimedia artist (Ecliptic, Zugergrafik, Short Encounter), who has worked with FreeHand since 1987 (Aldus version 1.0).
Jabez Palmer of Bez Design, Seattle (founded 1997), whose first experience with MacDraw on a Macintosh Plus in 1986 made an indelible impression on his psyche. Since then his eclectic career points to variety of projects including illustration, graphic design for print, and web design & animation.

Anyway, the Freehand’s fate was sealed in 2005 at the moment when Adobe decided that it wanted to buy Macromedia. Personal i used over years both Freehand and Illustrator. I understand the reason for what Illustrator remain nr 1 product for Adobe when is talking about vectors, but i dont get it why such a product like Freehand was pull on the dead line.

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  1. SIMON
    April 21, 2011 at 10:04 pm

    Adobe doesn’t understand how much better it is to have a simple program like freehand, Indesign and Illustrator are much slower for the purposes that freehand was developed for. Freehand is exactly that free of rules. Illustator and indesign feel like they have been designed buy and architect with no knowledge of the different types of user. They could of made freehand better but as it was superior they just killed it.

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